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Tutorial window Start/Next/Back/Done buttons are unresponsive when in Fu...
Reproduction steps:1. Create and open an FPS Microgame template project (or import any Microgame by Unity Technologies from the Asse... Read more
[IOS] Cannot run any Unity build on iOS Simulator for iOS <14 on Big Sur
Reproduction steps:1. Create an empty Unity project on macOS Big Sur and switch platform to iOS2. Go Project Settings -> Player -... Read more
Undo is not working in Global Settings
To reproduce:1. In URP Global settings, change the Light Layer name;2. Check if the light layer name is correct in Directional light... Read more
[XR][OpenXR] "Could not create a device for <...>" error is thrown when ...
Reproduction steps:1. Open the user's attached "VR.zip" project2. Load WorldInteractionDemo scene3. Open the PackageManager and rein... Read more
HDRP Template fills the Console with "Shader error...couldn't open inclu...
How to reproduce:1. Create a new HDRP Template project2. Build the project3. Observe the Console window Expected result: no errors a... Read more
Profiler throws Auto Disconnect error when closing Player abruptly
Reproduction steps:1. Create a new empty project2. Build and Run a Dev build3. Connect a Profiler to the Player4. Exit the Player us... Read more
Potentially: wrong order of input system init versus MonoBehav Awake (pr...
How to reproduce:1. Create a URP project or clone https://github.com/ernestasKupciunas/Winter.git (or open the attached project)2. S... Read more
Access denied thrown and file deleted when changing name capitalization ...
Reproduction steps:1. Create a new project and open it2. Create a new asset in the project, for example, a new Material3. Rename the... Read more
Sub-graph is not updated when Custom Function node's file name changed
How to reproduce:1. Open the attached "1342369_Repro" project2. Open the "TestShaderGraph"3. Rename the "CustomFunctionCode.hsls" Ex... Read more
Pointer.current.position and Mouse.current.position returns dfifferent r...
How to reproduce:1. Open the "MousePicker.zip" project2. Open the "Mouse Picker" Scene3. Make sure both Scene view and the Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation