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The Number of Verts Rendered in a Scene changes when changing Editor Ver...
Reproduction steps:1. Open user attached Project2. Open Performance scene3. Make sure GameView aspect is set to 1920x10804. Press Pl... Read more
Opening a project which doesn't target Android stalls for a few seconds ...
Repro steps:1. Create a new project2. Open the project with a Unity version which has the Android module installed Expected: There's... Read more
Assets that are referenced by custom MonoBehaviour are null after reload...
How to reproduce:1. Open the user's attached project2. Build and Run Scenes/SampleScene scene3. Observe the logged messages Expected... Read more
Assertion failed on expression: 'didInsert' after opening Polybrush tab ...
Edit (thomas.lopez): Problem appears here in Polybrush but it is coming from IMGUI Gradient in the Editor window and not Polybrush r... Read more
[Input System][Controller] Gamepad right stick sensitivity is lower in B...
Reproduction steps:1. Open the attached user's project "TutorialNewInput.zip"2. In the Project Window under "Assets/Scenes" open "FP... Read more
[UaaL][Metal] Graphic resources allocated in the scene are not released ...
Steps to reproduce:1. Open the project provided in the Google Drive link2. Open 'both.xcworkspace' in Xcode which includes both Unit... Read more
[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
[URP] Shadows disappear instantly instead of fading out when using the D...
How to Reproduce:1. Open the user's attached "URP12_Bugs" project2. Open the "Bug" Scene3. In the Game view focus on the Cube and st... Read more
TextMeshPro Text 3D color shows brighter than TextMeshPro Text UI when u...
Reproduction steps:1. Open the attached "1349920.zip" project2. Open the "SampleScene" Scene3. Open Game view Expected result: "Text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask