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[iOS] Screen.sleepTimeout returns fixed value of 15 when it's set to Sle...
How to reproduce:1. Open the "timeout.zip" project2. Add the "SampleScene" scene to build settings3. Build the project for iOS4. Bui... Read more
Editor crashes at RtlEnterCriticalSection when the assembly is reloaded
Steps to reproduce:1. Download and open the attached project2. Create a new script Results: Editor crashes when on assembly is reloa... Read more
GameObjects and previews of materials flicker when a directional light i...
How to reproduce:1. Create and open a new project with HDRP2. Create a cube gameObject3. Make sure that scene lighting is enabled an... Read more
[2017.4][UWP] Player crashes with GrabPass shader
Steps to reproduce:1. Download and open the attached project2. Build project for UWP (.NET or IL2CPP) Results: Player crashes. Asser... Read more
UIElements Samples window is blank and produces exceptions when nothing ...
How to reproduce:1. Create and open a new project using the EnvIronman VM (more information in Edit)2. In the Editor select 'Window'... Read more
[Linux] Having same case-insensitive named assets causes infinite import...
To reproduce:1) Create a new project2) Create two sprites in Project Browser3) Rename them outside of Unity (through Files, for exam... Read more
[iOS][VideoPlayer] H264 codec video is not forwarded to tapped place in ...
How to reproduce:1. Open the attached "[Video] NewVideoPlayer.zip" project2. Build and run the project on the mobile device3. Click ... Read more
[iOS] System.Convert.ToUInt32 returning invalid result when top bit is s...
Steps to reproduce:1. Open original users project "UInt32Test.zip"2. Enter the play mode and notice debug.log messages, both are the... Read more
AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...
How to reproduce:1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit)... Read more
[Android] touch.deltaPosition is not zero when registering the first touch
Steps to reproduce:1. Open and build QA-Supplied project2. Press "Freeze"3. Tap, drag and release anywhere on the screen Expected: t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code