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0
votes
Fixed

Move tool Gizmo flickering when trying to move the disabled Cinemachine ...

Package: Cinemachine

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Jul 14, 2025

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Version/s: 3.1.4

How to reproduce:1. Open the attached "CinemachineBug" project2. Open the "SampleScene" scene3. Select the "Third Person Aim Camera"... Read more

0
votes
Won't Fix

[VisionOS] Input state gets stuck when one hand is performing a Touch an...

Package: PolySpatial visionOS

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Jul 24, 2024

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Version/s: 1.1.6, 2.0.0-pre.3

How to reproduce:1. Open the attached Project "2024-04-24 PolySpatialBugReplication - TestPinching.zip"2. Build and Run the Scene "T... Read more

0
votes
By Design

Revert prefab instance from script does not work if prefab connection wa...

Asset and Scene Management

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Jan 15, 2017

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project.2. Open scene: New Scene3. Delete any child from game object "Main" in scene (this brea... Read more

0
votes
Fixed

Incorrect graphics API is display in title bar after platform switch

Graphics - General

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May 10, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create new project2. Switch platform to android3. In title bar, notice that graphics API is DX114. Switch pla... Read more

0
votes
Fixed

[HDRP] Spotlight beam is offset when using a Camera with custom projecti...

Package: Scriptable Render Pipeline HD

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Apr 19, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "Spotlight beam offset - Bug.zip" project2. Open the "Bug" Scene3. Select the "Main Cam... Read more

0
votes
Won't Fix

[Burst] 'CompilerException' error is thrown when the BurstCompile attrib...

Package: Burst

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Jan 15, 2020

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Version/s: 1.2.1, 1.3.0-preview.4

Reproduction steps:1. Open the attached project ("case_1211670-DistField2DTests.zip")2. Download Burst package and put it inside "As... Read more

0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

0
votes
Fixed

Standalone Profiler crash on CleanUpAssetDatabaseV2 when closing Standal...

Asset - Database

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Mar 25, 2022

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Version/s: 2022.2.0a9

Steps to reproduce:1. Open a new project or an existing one2. Open Standalone Profiler3. Close it with the "X" button at the top of ... Read more

0
votes
Fixed

The size of the Visual Element can be changed when Parent Visual Element...

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Jul 29, 2024

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Version/s: 2021.3.40f1, 2022.3.39f1, 6000.0.13f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached project "UIToolkit"2. Open the "NewUXMLTemplate" UI Document in the UI Builder3. Make sure the... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Progressive Lightmapper

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more

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