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0
votes
Fixed

Custom DownloadHandlerScript doesn't work when a medium or high strippin...

WebRequest

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Apr 24, 2023

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Version/s: 2021.3.23f1, 2022.3.5f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a1

Reproduction steps:1. Open the attached project “DownloadHandlerBug“2. Change the Stripping Level to High (Edit>Project Settings&... Read more

7
votes
Won't Fix

[Mono] Cultureinfo.currentculture doesn't work

Mono

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Mar 06, 2015

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Version/s: 4.6.3p2

To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more

0
votes
Fixed

In a Light theme editor the text in search windows gets highlighted in g...

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Jul 24, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Create a new project Set the Editor theme to Light (Unity -> Settings -> General -> Editor Theme) Open ... Read more

0
votes
By Design

Revert prefab instance from script does not work if prefab connection wa...

Asset and Scene Management

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Jan 15, 2017

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project.2. Open scene: New Scene3. Delete any child from game object "Main" in scene (this brea... Read more

0
votes
Fixed

Incorrect graphics API is display in title bar after platform switch

Graphics - General

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May 10, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create new project2. Switch platform to android3. In title bar, notice that graphics API is DX114. Switch pla... Read more

0
votes
By Design

[Shadergraph] Reordering enum entries causes the enum to change in the m...

Package: Shader Graph

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Apr 09, 2021

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Version/s:

Repro steps:1. Create a shadergraph2. Create an enum keyword3. Drag the keyword onto the graph and plug it into base color4. Make th... Read more

0
votes
Duplicate

[UniversalRP][Template] The template scene turns into white or green col...

URP Features

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Mar 05, 2020

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Version/s: 2020.1.0b1

How to reproduce:1. Create a new "Universal Render Pipeline" template project2. Switch platform to Android3. Observe the scene Expec... Read more

0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

0
votes
Fixed

[CPU PLM] Assertion failed on expression: 'CurrentThreadIsMainThread()' ...

Progressive Lightmapper

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Mar 14, 2022

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Version/s: 2022.2.0a9

Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more

0
votes
Fixed

Match content on subtimeline clip with a newly created subtimeline with ...

Package: Timeline

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Dec 06, 2019

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Version/s: 1.0.0

Steps to Repro :1) Create an empty timeline (that will be the main timeline).2) Create a control track.3) Create another timeline us... Read more

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