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0
votes
By Design

Alpha value is not clamped to zero when setting shader's alpha blending ...

Shaders

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Jun 05, 2017

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Version/s: 5.6.1p2

To reproduce: 1. Open user's project, in Project window click Unlit_NegativeAlpha material 2. In Inspector window, right-click mater... Read more

1
votes
Fixed

Graphics.DrawMeshInstancedIndirect ignores the material property block p...

Shaders

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Jun 08, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open "BugPropertyBlock" project 2. Open scene "Scene" 3. Press play -Color isn't applied to instances in the... Read more

0
votes
Fixed

Crash in MeshRenderingData::ExtractMeshBuffersAndDrawRange while enterin...

Graphics - General

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Jun 07, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open the attached "mapboxv5" project 2. Open "emergency simulator" scene and enter playmode (crash might occur... Read more

0
votes
Fixed

Dropping corrupted prefab to the project, doesn't show prefab in the Ass...

Scene Management

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Jun 09, 2017

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Version/s: 2017.2.0a3

How to reproduce: 1. Create a new project 2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that h... Read more

1
votes
Not Reproducible

[Mobile][Editor][Retina] Canvas scale changes every frame leading to jum...

MacOS

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Jun 08, 2017

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Version/s: 5.6.1p2

Only reproduces with two monitors (for example MacBook Pro + another monitor). Using textMesh Pro package. Steps to reproduce: 1, O... Read more

0
votes
By Design

[WSA] Back-end automatically switches to il2cpp when importing a project...

Windows Store Apps

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Jun 09, 2017

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Version/s: 2017.2.0a3

Steps to reproduce: 1. Create a new project with any version of Unity (except with 2017.2.0a3) 2. Switch platform to Windows Store 3... Read more

3
votes
Fixed

When setting up fallback fonts through the inspector the reference will ...

uGUI

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Jun 08, 2017

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Version/s: 5.5.3f1

Steps to reproduce: 1. Open the attached project (UnityTest.zip) 2. In the Assets folder click on "arialbd" 3. Under "Font Names" re... Read more

0
votes
Won't Fix

[Android] 360-degree video does not stream on Android which has lower th...

Mobile

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Jun 08, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open the attached project; 2. Build "_scene2" scene on device; 3. Open an app in device; 4. Focus on the gree... Read more

0
votes
By Design

[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...

IL2CPP

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Dec 01, 2016

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open "BugRepro" project 2. Build to iOS 3. Open Xcode project 4. Open "Unity-iPhone/Classes/Unity/Native/Bulk... Read more

1
votes
Fixed

[IL2CPP] Crash in "QueryComponentByType() [inlined] IsDerivedFrom at Typ...

IL2CPP

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Jun 08, 2017

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Version/s: 5.6.1p2

Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. - Application crashes: frame #0: 0x000000010044c300... Read more

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