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0
votes
Fixed

[Addressables] LoadAssetAsync runs scripts that are attached to the asse...

Package: Build Pipeline - Addressables

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May 06, 2021

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Version/s: 1.18.2

How to reproduce: 1. Open the user's attached project and SampleScene scene 2. Enter the Play mode (observe the Console and that the... Read more

1
votes
Fixed

[Addressables] Unity runs out of memory when building Adressables, the b...

Package: Build Pipeline - Addressables

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May 07, 2021

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Version/s: 1.18.2

Reproduction steps: 1. Extract the project in"InstallationTracker.zip" 2. Execute 'xattr -cr case_1332957-InstallationTracker' in th... Read more

3
votes
Fixed

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown...

Package: Build Pipeline - Addressables

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May 12, 2021

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Version/s: 1.18.2

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown when calling Addressables.LoadAssetAsync function and Asset... Read more

0
votes
Duplicate

[WebGL] Lego Microgame build fails when project is inside folder named ה...

IL2CPP

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Mar 28, 2021

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Version/s: 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps: 1. Create a new project using Lego Microgame inside the folder named "המחשב שלי" -- OR 1. Open the attached proj... Read more

1
votes
Fixed

"Assembly for Assembly Definition File '*' will not be compiled" warning...

Scripting

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May 17, 2021

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Version/s: 2019.4.24f1, 2019.4.27f1

Reproduction steps: 1. Create a new project (with any template) 2. Observe the console Expected results: No warnings are thrown Act... Read more

0
votes
Fixed

Query breaks the ADB provider and the project browser

Project Browser

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May 14, 2021

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Version/s:

The query: sort{select{p: t:prefab *.prefab, @path, count{a:sceneIndex ref:@path} as count}, @count, "desc"} breaks the ADB provider... Read more

0
votes
By Design

URP custom renderer layer transparency is not rendering objects in corre...

Package: Scriptable Render Pipeline Universal

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Apr 20, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open attached project "sofremake.zip" 2. Open "Sample" scene 3. Enter PlayMode 4. Go next to a wall and shoot (... Read more

0
votes
Duplicate

Physics2D Matrix does not collide as it is set to

Physics2D

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Mar 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1 Open the attached "Repro.zip" project 2. Select the "game-control-square (1)" GameObject 3. In Inspector Window ... Read more

0
votes
Fixed

NativeArray.AsReadOnly will not throw a IndexOutOfRangeException when tr...

Scripting

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May 05, 2021

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Version/s: 2020.1, 2020.1.4f1, 2020.2

How to reproduce: 1. Open the attached project "NativeArray.zip" 2. Open SampleScene 3. Click Play Expected result: A IndexOutOfRan... Read more

1
votes
Fixed

Empty lines between logs are being logged when logging errors, warnings ...

Mobile

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Apr 29, 2021

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Version/s: 2020.2.0a3, 2020.3, 2020.3.6f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project "1332622.zip" 2. Attach Android device 3. Build and run the "SampleScene" scene 4. ... Read more

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