Search Issue Tracker
Merging Scenes via SceneManager.MergeScenes does not preserve Lightmap d...
Steps to reproduce:1. Open the user-submitted project "MultiSceneMergeBug.zip"2. Load up Scenes/Scene13. Drag Scene2 into the Hierar... Read more
4097 heightmap size terrain slows down rendering when camera field of vi...
How to reproduce:1. Open tester-submitted project (TerrainVSFOV.zip)2. Open "SampleScene.unity" scene3. Prepare profiler for render ... Read more
[Mobile] 4 bit PVRTC compression changes to RGB 24 bit
Reproduction steps:1. Open the attached project.2. Select 'Ocean_Reflection Probe 4-reflection_mobile' in the project tab.3. Make su... Read more
[UTR] EditorApplication.isPlaying = false doesn't stop playmode after te...
Steps to reproduce:1) Open the attached project.2) Open Test Runner.3) Run EditMode tests. The tests pass, but the editor remains in... Read more
NullReferenceException errors are thrown when Scriptable Objects with mi...
How to reproduce:1. Open the attached project2. Selected two or more Scriptable Objects from "Assets/MyTiles"Optional steps:3. Move ... Read more
[Android] Crash if there are around 20k files in Resources folder
Steps to reproduce:1. Open user provided project2. Build and run on a device3. See that app hangs/crashes Reproduced on: 2017.2.3p1,... Read more
Second "Build And Run" fails after adding/removing a scene
Reproduction steps: 1. Create a New Project2. "Build And Run"3. Add/Remove scene from the Build Settings4. "Build And Run" Expected ... Read more
TLS Handshake exception is generated when connecting to mumble server
Steps to reproduce:1. Download 1046610_repro.zip2. Open "Example" scene (Assets -> Mumble-Unity)3. Enter play mode4. Notice that ... Read more
[EditorGUI] System.TypeCode enum String value cannot be selected from an...
Steps to reproduce:1) Open the attached project.2) In Hierarchy, select the 'Test' gameObject.3) In the Inspector, select Test Behav... Read more
Spot Light passes through object without casting a shadow at certain angles
How to reproduce:1. Open the user-submitted Project and open the "TestScene"2. Observe the Game View Expected result: The wall preve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object