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Masks generated from Images with ASTC compression contain artifacts
Reproduction steps:1. Open attached project "Case_1332632" and load Scene "SampleScene"2. Switch the Build Platform to iOS3. Observe... Read more
[uGUI] Canvas under any parent has its inspector show as a nested Canvas...
Steps to reproduce: 1. Create new project2. Add empty game object to the hierarchy3. Create new game object as a child of object add... Read more
[UIR] Moving a mask breaks masking performed by a sibling mask
1. Open the provided project.2. Open the buggy window under Bug/BadMasking3. Click "Move" Expected Result: The blue element remains ... Read more
Meshes with Blendshapes have higher memory usage
How to reproduce:1. Open attached project "2020.2.7f1-BlendshapesMemory.zip"2. Put "character.fbx" in the scene3. Open Window -> ... Read more
Mesh is distorted and shifted when project is built
Reproduction steps:1. Open the project ("case_1331513REPRO.zip")2. Build and run the "Office_03B2" scene3. Observe light switch mesh... Read more
AnimationEvent is triggered multiple times
How to reproduce: 1. Open attached project2. Load the scene "SampleScene.unity"3. Enter Play Mode4. Press the A key- Note how someti... Read more
[MacOS] Editor crashes on _platform_strlen when running tests that use A...
How to reproduce:1. Extract the attached project ('BugReport.zip')2. Open the Terminal and run the following command: sudo "Unity pa... Read more
Startup time of the Editor is increased by 2 - 45 s according to the siz...
How to reproduce:1. Open the project "TestEditorVariants.zip"2. Open the "SampleScene" scene3. Enter Play mode4. Wait until "Done" i... Read more
[Regression] Pad operator fail to import when `pads` attribute is from c...
Summary: Model was problematic. Fixes landed to 1.3.3 and model imported fine. User discovered trouble still existing (model output ... Read more
ArgumentException is thrown when selecting RestoreManagedReferences in t...
Reproduction steps:1. Create a new empty Project2. Open the Profiler - Window > Analysis > Profiler3. Switch the Profiler to E... Read more
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