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[Polybrush] "Scatter Prefabs" Brush places prefabs outside of the Brush ...
How to reproduce:1. Open the attached project2. Open the SampleScene3. Open up a window for Polybrush (Tools>Polybrush>Polybru... Read more
Is Streamed Scene Asset label is truncated in AssetBundle Browser
How to reproduce:1. Open the attached project (Case_118939.zip)2. In Menu toolbar select Window -> AssetBundle Browser3. In Asset... Read more
[XR][WMR] Only skybox is rendered when "Shared Depth Buffer" is disabled
How to reproduce:1. Open the attached "XR_WMR_Skybox.zip" project2. Open scene "SampleScene"3. Plug-in a WMR device and enter Play m... Read more
[LWRP]Build crashes when built with shadergraph file added to Always Inc...
To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more
[HDRP] Physically Based Sky stops rendering if Light Override Mask is used
Reproduction steps: 1) Open attached project scene "skies"2) Select Red Volume gameobject3) Notice sky is being rendered using HDRI ... Read more
Shadow map size calculation is broken
The documentation says that, for directional lights, the calculated resolution is clamped to 2K and then scaled in function of the Q... Read more
Building for a platform the first time modifies the "Always Included Sha...
Reproduction steps:1. Create a New Project2. Open "Project Settings" -> "Graphics"3. Build a Standalone player5. Notice that afte... Read more
Package Folders ending in '.Framework' are incorrectly handled and treat...
How to reproduce:1. Open user-submitted project (PluginImporterPackagesBug)2. See that the contents of Packages/Framework Package Fo... Read more
[SpriteEditor] Zoom in/out Slider in "Secondary Textures" under Sprite E...
In "Secondary Textures", Zoom in/out slider doesn't scale, and it's not visible. Steps to repro:1. Create a new 2D Project.2. Import... Read more
Pixelation slider is disabled and can't be adjusted in Sprite Editor window
How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Sprites -> 'Asteroid Sprite' Sprite3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title