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[Shadergraph] Matrix Split and Matrix Combine shadergraphs in Shadergrap...
Does not happen in 9.x.x/Release May affect other shadergraphs, but could not reproduce in fresh shadergraph. Severity 1 in case it ... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when calling Graphics.Dra...
How to reproduce: 1. Open user attached project "NanoTwo.zip" 2. Enter Play Mode 3. Enable 'DrawProcedural' GameObject 4. Enable 'In... Read more
[UIR] UI Toolkit runtime resize bug with Graphics.Blit
Using Graphics.Blit during an Update modifies the layout of the root visual element because it modifies RenderTexture.active, which ... Read more
GUI.Button and GUILayout.Button stay in the normal GUIStyleState even wh...
How to reproduce: 1. Open the user's attached "GuiButtonStyle2019.4.7f1.zip" project 2. Open the "SampleScene" Scene 3. Open the "Te... Read more
[Input System] Composites Hold Interaction can be performed when no keys...
Reproduction steps: 1. Open the attached project ("case_1251231-CompositeCallbacks.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more
"SendMessage cannot be called during Awake, CheckConsistency, or OnValid...
To reproduce: 1. Open attached project ("case_1263521.zip") 2. From the menu bar select AG Tools > Prefab tester 3. In the opened "P... Read more
[Timeline] Editor throws "ArgumentException" when an audio clip is added...
How to reproduce: 1. Open attached project "case1268868.zip" and scene "SampleScene" 2. Enter Play Mode 3. In the top-right menu tab... Read more
Particle System mesh UV coordinates change when mesh's geometry layout i...
How to reproduce: 1. Open user-submitted project (Geom_Layout_Particles.zip) 2. Open the Main scene 3. Enter Play Mode 4. Select the... Read more
Duplicating a Prefab instance in the Scene will cause instances of the s...
How to reproduce: 1. Open the user's attached "copy.zip" project 2. Open the "SampleScene" Scene 3. Expand all the GameObjects in th... Read more
GameObject with no Rigidbody starts rotating when it's rotation is getti...
How to reproduce: 1. Open the attached project "colliderBug.zip" 2. Open the "SampleScene" Scene 3. Expand the "Group" GameObject in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name
- FontEngine.LoadFontFace fails with Invalid_File_Path when the file path contains Turkish characters