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Only the property that was declared second can be edited in the Inspecto...
How to reproduce:1. Open the attached project "1188386.zip"2. Enter Play mode3. Select the Test GameObject4. Edit the Array that app... Read more
[TMP] Icon overlaps in the bounded area in Preset Manager window
Icon overlaps in the bounded area in Preset Manager window Steps to Reproduce:1. Open attached project2. Open Edit > Project Sett... Read more
[Profiler] Non matching Profiler.EndSample exception is thrown on creati...
Non matching Profiler.EndSample exception is thrown on creating any Preset while Profiler opens in Editor mode Steps to repro:1. Cre... Read more
[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...
Reproduction steps:1. Open "VulcanAndroidBug.zip" project2. Build & Run for Android3. Notice that "Blend One Zero" and "Implicit... Read more
[HDRP] Using albedo override lighting debug mode in a PS4 player makes ...
When using the albedo override debug mode in Fontainebleau on ps4 the game runs at 10fps on ps4 pro. Unity 19.3b4 HDRP 7.1.2 Repro :... Read more
[Android][IL2CPP] App crashes on Splash Screen with IL2CPP
Reproduction steps:1. Open "case_1193006-VulcanAndroidBugnew.zip" project2. Build & Run for Android Actual Result: App crashes R... Read more
Scrolling shadergraph dragging an edge connection to the side of window ...
Repro steps:1. Open Assets -> Shaders -> ColoredPencil.shadergraph1.5. If there are previews displayed (there shouldn't be but... Read more
[HDRP] Two sets of reflections from a single set of objects when using HDRP
How to reproduce:1. Open the user's project2. Open the "01_Assets/SSRBug" Scene3. Select the "GameObject" Game Object4. Open the Tim... Read more
[IL2CPP] Player crashes after calling HttpClient when Incremental GC is ...
Steps to reproduce:1. Download 1193173_repro.zip and open "new" scene2. Make sure that Incremental GC is enabled in player settings3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved