Search Issue Tracker
[Scene View] Particle UI and Cloth Inspector header names appear clipped...
On docking 'Particle UI' and 'Cloth Inspector' windows in the Scene view to make Overlay window results in these windows header name... Read more
Items change expanded/collapsed states when changing the order of them i...
How to reproduce: 1. Open the attached project "ReorderableListShortcuts.zip" 2. In Project View select New Scriptable Object With L... Read more
Scheduled items, asynchronous tasks, and Update() are not run when Edito...
Reproduction steps: 1. Open user's project "UI Toolkit Modal.zip" 2. Click on Test/Main Window in the top toolbar 3. Click on the "S... Read more
[Packman] Package version is overlapping with Package Manager Menu while...
Scrolling the expanded Packages list causes the Package version to overlap with the Package Manager Menu (Install Packages, Packages... Read more
[Scene View] Expanding Particle Overlay window appears black when its do...
Black window appears on expanding Particle Overlay when it docked, Refer to the attached video Steps to Reproduce: 1. Create a New ... Read more
Opening a project gets stuck in an infinite recompilation loop
Reproduction steps: 1. Unzip the packages into a folder next to the project folder 2. Open the Project "MeshPrefabImport2.zip" 3. Cl... Read more
Runtime theme's text color and font-size cannot be overridden from user ...
User cannot change the text color and the font size of UI elements using the ":root" or "VisualElement" selector. Steps: 1 - From t... Read more
Parametric Light Upgrade triggers ArgumentOutofRangeException and variou...
To repro: Open the 2D Renderer Samples (master branch) and open the "1 Post Processing" scene. Upgrade the Parametric Light named "... Read more
Normal Map Quality Setting doesn't get saved or gets reset to Disabled
To repro: 1. Create a new 2D Light 2. Set the Normal Map Quality to Accurate 3. Save the Scene 4. Load another Scene 5. Reload the ... Read more
[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to ...
[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to Disabled To repro: 1. Create a new 2D Light 2. Set the Nor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link