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WebGL build fails with libraries in "external packages" or scoped packag...
-e: when you use a package located outside of your local unity project on in a scoped package registry the WebGL build will fail -re... Read more
[HDRP] Completely black specular color and base color still reflects spe...
Reproduces in both the Shadergraph and handwritten versions of the HDRP Lit shader.Repro steps:1. Create a material, set the shader ... Read more
Animation Rigging weights are reset when Playable Graph is changed
Reproduction steps:1. Open user attached Project2. Enter Play Mode.3. Select Animancer > DefaultHumanoid > Rig in the Hierarch... Read more
[UWP] set_selection throws ArgumentOutOfRangeException
How to reproduce:1. Open the attached "Keyboard.zip" project2. Build to UWP3. Open the solution in Visual Studio -> Deploy it to ... Read more
Execute bits being removed from native plugin framework binary
Reproduction steps:1. Open the project from the following drive link: https://drive.google.com/drive/folders/1HIYFzj2evgbAU3gnhMB_ie... Read more
[DX12] crash when TexturesD3D12::RegisterNativeTexture is called with re...
### Repro steps ###1. Use changeset 1e2674f031622. Open D3D12Crash project3. Attach D3D12Crash.cs to camera4. Enter play mode5. Pres... Read more
Editor crashes when trying to create Subgraph Operator
Reproduction steps:1. Open user attached Project,2. Open Assets\Demo\GroundLift.vfx3. Select all nodes connected to the Output Mesh ... Read more
[Input System][Mobile] IsPointerOverGameObject returns false when used w...
Reproduction steps:1. Open the attached user's project "InputRepro.zip"2. Build for Android3. Tap on the left side UI4. Tap on the r... Read more
[Linux] Menu bar "Assets" submenu items are disabled after visualizing a...
How to reproduce:1. Create a new project2. In the Project view create a new script3. Right-click the created script to open its cont... Read more
Crash on MustRemoveFromObject when reimporting a Prefab
Reproduction steps:1. Open the user's attached project2. In the Project window, select "Addressables" > "_GameManager"3. Right-cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it