Search Issue Tracker
Moving multiple child objects, some of them move by their local axis
Moving multiple child objects, some of them move by their local axis. Having more than two child objects, only one of them moves by ... Read more
Lights stop rendering when loading to a different scene in Playmode
Update: I have reprod this with 2017.3.0f3 with a non-VR project in Standalone Windows Playmode. Attached in comment below. While ... Read more
[Linux Editor] Editor is unresponsive when screen vsync in Nvidia X Serv...
Steps to reproduce: 1. Create an empty project 2. Add a cube to the scene 3. In Scene Window, scroll to zoom in/out Result: Zooming... Read more
[iOS][IL2CPP] Generated code creating overflow warning "result is -13997...
Reproduction steps: 1. Open the attached "sample.zip (52.6 KB)" project. 2. Build and run it for iOS device. 3. Check the Xcode Buil... Read more
Audio Localization is different from actual Audio Source position when O...
Reproduction Steps: 1. Import attached project. 2. Open "Test_PositionError" scene. 3. Enter Play mode. Expected result: Audio Loca... Read more
Quantization artifacts in RenderTexture with ARGB32 8 bit format
In Linear color space, it can be observed that quantization problem is occurring with ARGB32 8 bit format when RenderTextures are us... Read more
Sprite with certain material is not visible in build when Sprite Mask ha...
To reproduce: 1. Download and open attached "repro926070.zip" project. 2. Open "test" scene. 3. Notice 2 sprites with Sprite Masks ... Read more
VideoPlayer.Stop() causes a performance spike
To reproduce: 1. Open project attached by QA 2. Open "x" scene 3. Hit play 4. When the video is being played press "space" on the ke... Read more
Game view becomes gray in Unity 5.5 when using PP stack with multiple ov...
To reproduce: 1. Open project( link in edit) 2. Play scene Expected vs Actual: Game view becomes gray instead of showing skybox Re... Read more
Assertion "ALLOC_TEMP_THREAD..." appears when after importing Wwise plugin
To reproduce : 1. Open the project, attached by the user (wwisenows.zip) 2. Observe the console Expected: no errors are shown afte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP