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"Can't recalculate bounds <...>" warnings on Mesh.SetSubmeshes using Nat...
Reproduction steps:1. Open attached project "MeshWarning.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Exp... Read more
[HDRP] An artefact in Volumetric Clouds on mac, Scene view only
This PR enabled clouds on mac.https://github.com/Unity-Technologies/Graphics/pull/4356 Before it nothing was rendering at all on mac... Read more
unity_LightColor[1] returns black color when the Point Light's color is ...
How to reproduce:1. Open the user's attached "PointLightAuto.zip" project2. Open the "SampleScene" Scene3. Open the "TestPointAutoLi... Read more
[WebGL] Index out of bounds exception is thrown when loading a NavMesh
How to reproduce:1. Open the attached project2. Make a WebGL build3. Open the built WebGL Player on a browser4. Inspect the Develope... Read more
[Package Manager] Installing Samples from Packages shows Invalid AssetDa...
How to reproduce:1. Create a new project with 2D template2. Open the Package Manager window (Window > Package Manager),3. Select ... Read more
[Input System] PlayerInput.Instantiate pairs all devices with the same c...
How to reproduce:1. Open the attached project "unity-bug-1326095-main.zip"2. From the Project tab, open Assets/Scenes/SampleScene.un... Read more
AppDomain exception events are not invoked in all circumstances
Reproduction steps:1. Open attached project "AppDomain.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more
Profiler Modules Editor throws errors when one of the Profiler Modules i...
Reproduction steps:1. Create a new Unity project2. Open Profiler window: Window > Analysis > Profiler3. Click on the Profiler ... Read more
[Mobile]Inconsistent results of EventSystem.current.IsPointerOverGameObj...
Reproduction steps:1. Download the attached "InputRepro.zip" project2. Build and deploy the project to iOS(The following steps are m... Read more
[Scene/Game View] Tools dropdown of Game View and Scene View tab are not...
How to reproduce:1. Create a new project2. In the Scene view control bar select the Draw mode menu (the first dropdown on the left)3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP