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Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more
Windows build path BundleName does not handle large file paths
Steps to reproduce:1. Open User-supplied project2. Go to Addressables -> Build - > Build Default Script Expected: the build fi... Read more
[MacOS] Right click on unfocused VFX Graph window opens the menu in the ...
When you have unity unfocused, right-clicking the VFX graph editor window on Mac will open a menu that visually looks different from... Read more
[2D] The moving platform is not changing position in game mode and makes...
To reproduce:1. Open an attached project or open a new project and import 2D Game Kit and turn on the scene "zone 3"2. Press play in... Read more
Error of NullReferenceException and black screen appears when opening ne...
To reproduce:1. Create new project in 2019.2.10f1 Actual result: There is a black screen and error when project opensExpected result... Read more
[Memory Profiler] When removing a memory snapshot, the associated screen...
To reproduce:1. Enter Playmode2. Take a memory snapshot3. Open the memory snapshot's folder using the little cog icon4. Delete the m... Read more
[VFX Graph] Exposed Properties added to the Visual Effect component over...
"New Matrix4x4" property's dropdown icon overlaps with checkbox and on expanding it, all information overlaps with other properties ... Read more
Show in Explorer opens multiple OS file browser instances per folder and...
How to reproduce:1. Create a new project and open it2. Create 50 new materials and select them all3. Right click -> Show in Explo... Read more
[iOS 12] [Metal] IOAF code 4 error freeze because of tessellation shader
How to reproduce:1. Build the attached project for iOS (link in description)2. Build & Run the project to a device via Xcode3. K... Read more
Material's Shader Graph's Main Preview is fully white when using the "Pr...
How to reproduce:1. Create a project with the HDRP package2. Create a "Lit Graph" Shader (Go to Create>Shader>HDRP>Lit Grap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code