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[XR SDK][URP] SetStereoViewMatrix and SetStereoProjectionMatrix does not...
Reproduction steps:1. Open the attached project ("1328435R.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected result: T... Read more
Video not loaded in device view in 2019.4 project
Steps create a new 2019.4.24f1 project use installer to install mars add a MARS session to the scene open the device view play a pre... Read more
[Linux][Profiler] Missing Profiler error has thrown clicking the "Save C...
Editor thrown Missing Profiler error on clicking the "Save Changes" button, refer to the attached video Steps to repro:1. Create a n... Read more
Scene Catalog not loaded (Android)
How to reproduce:1. Open attached project "simplified.zip"2. Open Scene "ForEach"3. Add a new android build configuration3. Build an... Read more
Crash on vk::DecompressShader when loading an AssetBundle with AssetBund...
Reproduction steps:1. Download the attached project and two AssetBundles: "New Unity Project.zip", "CubeV1.assetbundle", "CubeV2.ass... Read more
[Linux] Unity crashes or freezes when loading an AssetBundle with AssetB...
Reproduction steps:1. Download the attached zip file: "case_1308947.zip"2, Extract the project and two AssetBundles: "New Unity Proj... Read more
[Shadergraph] Properties can not be renamed
Reproduces in Master f99fb3bcdbDoes not reproduce in the SRP2Core version packaged with Version: 2021.2.0a13.1875 Repro steps:1. Cre... Read more
Caching preprocessor does not support 1.#INF
If you write an infinity constant into the shader HLSL code, it will not compile with the caching preprocessor (but will work fine i... Read more
Game View Stats Saved by Batching is always 0 when using SRPBatcher
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene3. Enable the Stats Pane on the Game View Window Ex... Read more
CURL errors in Development Builds cannot be disabled, and spam the Conso...
Reproduction steps:1. Open user attached Project2. Disconnect from the Internet3. Build and Run a Dev build Expected result: There a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font