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[Android] GPU memory of unity 5 is bigger than unity 4 with a empty scen...
Steps to reproduce: 1. Open attached project with 4.7.2f1 2. Build and run to Android 3. Run "adb shell dumpsys meminfo <bundle_id... Read more
[Android] Increased frametime on GLES3 compared to Unity4
How to reproduce: 1. Open attached project 'u4_vs_u5_perf_disparity.zip' 2. Build to device 3. Inspect logcat for frame time message... Read more
Build crashes at AddClipboardFormatListener
Steps to reproduce: 1. Open the attached project 2. Open the Assets/Scenes/main.unity scene 3. Build and Run 4. Left click in the bu... Read more
The web browser reports js error when running webgl with "Use pre-built ...
Steps to reproduce: 1. Open attached project "WebLG-Sockets.zip" 2. Build and run for WebGL with "Development build" and "Use Pre-b... Read more
[iOS] Crash in IL2CPP or Mono when calling a generic method from a gener...
Reproduction steps: 1. Open the attached project. 2. Open the "scene" scene. 2. Remove and attach the "Sample" script from the "Gam... Read more
[ReflectionProbes] ReflectionProbe cubemap causes assertion on re-import
[ReflectionProbes] ReflectionProbe cubemap causes assertion on re-import Changing colorspace causes assert in the console 1. Open ... Read more
[Android] Gunzipped archives in StreamingAssets are forcefully extracted...
To reproduce: 1. Download and open attached "test_android.zip" project. 2. Go to Build Settings and build the apk. 3. Extract built... Read more
Blue "(Default Value)" does not appear when deleting keys from Curves wi...
The blue "(Default Value)" text does not appear when deleting keys from Curves window, but works as expected when deleting keys in t... Read more
[Android][GLES][AntiAliasing] application crashes on device if texture u...
How to reproduce: 1. Open the attached project 2. Make sure that "video_1_mat" texture has Anti-Aliasing set 3. Build and run on An... Read more
[VideoPlayer] video is stuttering after one H.264 or VP8 video finishes ...
How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Let first video play till the end 4. Click on n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function