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HingeJoint Limit is not respected when Game Object is disabled and enabl...
How to reproduce:1. Open user's attached project ("JointLimitTest.zip") using the EnvIronman VM (more information in Edit).2. Open S... Read more
[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...
How to reproduce:1. Download attached "GyroscopeTest.zip" project and open in Unity2. Go to Menu bar-> Edit-> Project Settings... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more
Numerous errors and exceptions get thrown after entering Play Mode when ...
How to reproduce:1. Open tester-attached project (InputActionsErrors)2. Create a new GameObject3. Attach NewBehaviourScript.cs to th... Read more
Custom shader doesn't override built-in terrain shader
How to reproduce:1. Open the attached '1193781-shader-override-issue.zip' project2. Open 'SampleScene' Scene3. Inspect 'Standard-Fir... Read more
[WebGL] File context is not saved when downloading it with WebRequest Do...
How to reproduce:1. Open the user's attached project ("WebRequst_Error.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mod... Read more
[GPU PLM] Bakes take a very long time or do not finish when using high r...
Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Attempt ... Read more
Directional Light Contact Shadows cause Game & Scene view's to be black ...
Reproduction steps:1. Create a new project using HDRP Template2. Select Directional Light in Hierarchy3. Change Directional Light's ... Read more
Custom Renderer Feature data is not saved when 2 renderer features are a...
To reproduce:1. Create a new Universal RP template;2. Select Forward Renderer (Assets > Settings > Forward Renderer);3. In the... Read more
[UI] Terrain inspector becomes corrupted and unresponsive when baking pr...
Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Select T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes