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Main Camera rendering is being overwritten by a UI Camera when using mul...
How to reproduce:1. Open the attached “IN-103359.zip” Project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Game View Exp... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
Docking Text Property Preview Window next to UI Builder breaks the windo...
Steps to reproduce: Open a Unity Project Open UI Builder via Window > UI Toolkit > UI Builder Create a new StyleSheet in the S... Read more
The sprite draw calls are batched in the Player when the Sprite Atlas is...
How to reproduce:1. Open the “Atlas_AssetBundle_Test“ project2. Open the “AssetBundle1“ scene3. Set “Edit > Project Settings >... Read more
Shapes created with ProBuilder remain in the scene when pressing undo
Reproduction steps:1. Create a new project2. Install the ProBuilder package3. Using the ProBuilder, create 2 shapes4. Open the “Undo... Read more
Rendering Layer Mask is not highlighted when the property is overriden
How to reproduce:1. Open the “HDRPBugReport.zip“ project2. Open the “OutdoorsScene”3. Select the “CubePrefab“ Prefab in the Hierarch... Read more
Sprite animations do not update when Animator parameters change in the P...
Reproduction steps:1. Open the attached “Project 2D RPG.zip” project2. Open the “SampleScene” (Assets > Scenes)3. Build and Run t... Read more
[UI] "Press and Release" for Press Interaction does not trigger action o...
Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/368 Repro:1. Download project and package at: https://github.co... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size