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[LWRP] Reflection Probe becomes black in an Android build when it is loa...
Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more
[ProBuilder] 'Merge Objects' does not result in a consistent pivot locat...
1. Create a new unity project.2. Install the ProBuilder package. (Window -> Package Manager)3. Open ProBuilder toolbar. (Tools -&... Read more
[macOS][2017.4] Empty error appears in the Console window when certain f...
How to reproduce:1. Download the tester-attached script(uv_anim.js)2. Create a new Unity project3. Import the downloaded script4. Se... Read more
[InputSystem] TrackedDeviceRaycaster has hard references on both Physics...
TrackedDeviceRaycaster currently has hardcoded references to both the Physics and the Physics2D class in Unity. Depending on the app... Read more
[XR][OpenGL] A non system-generated input signature parameter (BLENDINDI...
Repro steps:1. Open attached project2. Make sure target platform is set to Android3. Player Settings -> XR Settings -> enable ... Read more
[SRP] Game View and Camera Preview shows Blank image after project conta...
Reproduction steps:1. Create a new HDRP or URP template project2. Open the Package Manager and import the Havok Physics package3. Ob... Read more
[ShaderGraph] Master node's ports are overlapped when Master node's prev...
Reproduction steps:1. Create a new HDRP or URP template project2. Create a new ShaderGraph3. Connect any node to the Master node4. C... Read more
[WebGL] Mouse input is blocked after a few moves when using Edge browser
How to reproduce:1. Open attached project ("MouseTestWebGL.zip")2. Open Build Settings window (File->Build Settings...)3. Select ... Read more
[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...
Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more
[IL2CPP][Windows]Standalone build crashes when using IMGUI
-e: see title, either removing imgui or new input system or switching to mono stops the crash--doesn't crash in 2019.3b7, 2020.1a7, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons