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[Lighting] Material Preview does not show selected Reflection Probes
Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more
[Mobile] Directional Light soft shadows doesn't work on mobile devices
Steps in reproduce:1. Open the project attached by the user2. Open "SampleScene"3. Make sure the project is set to build for a mobil... Read more
Console Log is selected but no info is shown when selecting a log, enter...
How to reproduce:1. Open the attached project "2020.3 LTS.zip"2. Open SampleScene3. Click Play4. Select the Last Console log5. Exit ... Read more
[Shader System] The error location is incorrectly printed when using #li...
How to reproduce:1. Open the user's attached project2. In the Project window, select BadShader3. In the Inspector window, select Com... Read more
[Android] The default icon does not get successfully changed to another ...
How to reproduce:1. Create a new project2. Make sure the Android platform is selected in the Build Settings3. Navigate to the Edit &... Read more
InputTestFixture tests return inverted values when pressing Gamepad's le...
Reproduction steps:1. Open the attached project ("case_1336240.zip")2. Open the Test Runner: Window > General > Test Runner3. ... Read more
Contents of ModalUtility window are invisible until the mouse cursor is ...
How to reproduce:1. Open the attached project on Windows Editor2. Right-click the 1313636.cs script in the Project window3. Select M... Read more
[M1] [Apple Silicon] Using the CPU lightmapper causes the Apple silicon ...
Using the CPU lightmapper in the Unity editor causes the editor to crash Repro:1) Create a scene with an emissive light source2) In ... Read more
Errors are thrown when building project for WebGL where project is on a ...
How to reproduce:1. Open a new Unity project2. Build for WebGL Expected result: Build is successfulActual result: Multiple errors ar... Read more
GFX memory usage in editor is significantly higher than in player when u...
Reproduction steps:1. Open the attached project ("case_1334548.zip")2. Open the "SetMeshScene" scene: Project window > Assets >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size