Search Issue Tracker
Fixed in 1.3.0
Votes
0
Found in [Package]
1.1.0-pre.5
Issue ID
1336240
Regression
No
InputTestFixture tests return inverted values when pressing Gamepad's left or down joystick buttons
Reproduction steps:
1. Open the attached project ("case_1336240.zip")
2. Open the Test Runner: Window > General > Test Runner
3. In the Test Runner window select "PlayMode"
4. Click the "Run All" button to run all tests
Expected result: When pressing GamePad's "leftStick.left" button, the test returns "Left Stick/Left pressed"
Actual result: When pressing GamePad's "leftStick.left" button, the test returns inverted value: "Left Stick/Right pressed"
Reproducible with: 1.0.2, 1.1.0-preview.3, 1.1.0-pre.5 (2019.4.28f1, 2020.3.11f1), 1.1.0-pre.5 (2021.1.10f1, 2021.2.0a19)
Couldn't test with: 2018.4 (Input System is not available)
Note:
-Issue is reproducible when pressing "leftStick.down", "rightStick.left", "rightStick.down" buttons as well.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Resolution Note (fix version 1.3.0):
Fixed in Input System 1.3.0 available in 2019.4 and above