Search Issue Tracker
[Lightmapping] Changing texture type of .exr file to sprite causes Unity...
To recreate:1) Create a new project and import .exr file that user attached2) Go to inspector and change texture type to 'Sprite' in... Read more
Using Sprite.Create does not seem to work
Steps to reproduce : - import the project attached- open the scene- press play and notice that the right image is all black *Note :R... Read more
Animation looping incorrectly
Steps to reproduce : - import the project attached- open the "InfectionUI" scene and press play- click "Options"- select "Options Me... Read more
Workflow issues in the Audio Mixer window
Maybe this is intentional design, but as a user I find it annoying for the flow to go left-to-right on the screen between the Audio ... Read more
Blank option on Parent Group drop down
As a user I find it a bit weird that there is a blank option in the drop down - maybe it should be named “None” or "Select Group" or... Read more
Audio Mixer asset icon gives association to an Audio Clip
Audio Mixer asset icon gives me associations to an Audio Clip. Maybe it would make more sense if the icon, somehow was a representat... Read more
Selecting an audio file in the Project Browser spawns error messages
Selecting an audio file in the Project Browser spawns the following error messages in Console: size*2 <= m_BufferSize || m_Mode =... Read more
Matrix4x4 values are displayed as transposed
If we set public variables for Matrix4x4 in editor and try to display them on Win Store Apps platform, the whole matrix is displayed... Read more
Drag assets from project tab to folders under 'Favorite' mark to drop th...
To recreate:1) Create a new project2) Create new empty folder and any asset (C# script for example)3) Drag empty folder to favorites... Read more
Error spawn in Console
Could not reproduce this again. But what I did was to delete an Audio Group and then rename another - result was the following error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled