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[Mobile] Light of the shuriken is almost invisible on mobile phones
Steps to reproduce: 1) Download attached project and open in Unity 2) In Hierarchy window, select Sparks >> Inspector window >> ena... Read more
[UWP] Cannot build player with IL2CPP backend because of UnityEngine.Ana...
Reproduction steps: 1. Try to build any project using 2017.2 release with IL2CPP scripting backend 2. Fails with following output: ... Read more
NullReferenceException in SceneHierarchyWindow.cs after build process is...
To reproduce: 1. Open attached project 2. Open scene 3. Select Video Player game object 4. Press Ctrl + S key combination 5. Press ... Read more
No icons for XR components
Steps to reproduce : - create a new game object - go to Add component - select the XR category and notice none of the components ha... Read more
When undoing Grid values, those changes are not updated in scene view
Reproduction steps: 1. Create a new project. 2. Create Tilemap. 3. Select Grid. 4. Change Cell Swizzle. 5. Undo that change. Expect... Read more
Rotating root node of an animated model which uses Generic animation typ...
How to reproduce: 1. Open QA-supplied project 2. Load scene "TestScene" 3. Enter Play mode and observe the Game view (or build for P... Read more
.NETCore 5 UWP dll throws exception when API updater runs
Steps to reproduce: 1. Open the attached project 2. Go to the Asset folder of the project and extract the Rewired_Core.dll.zip packa... Read more
[Curve] Curve position jumps on preview
[Curve] Curve position jumps on preview 1. Open project attached. 2. Open Particle -> Limit Velocity over Lifetime (or any other C... Read more
[Anim] can't animate Material on child GameObject
Reproduction steps: 1. Open ChildMat scene 2. Select GameObject GO and open the Animation Window 3. Select Sphere GO (child), enable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened