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0
votes
Fixed

[Android] Crash: Signal 11 due to null pointer dereference on Android de...

Mobile

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Mar 26, 2021

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Version/s: 2020.1.0a11, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: app builds and runs successfullyActual resul... Read more

0
votes
Fixed

EditorAssetGarbageCollectManager Memory Threshold Overflows due to (int)...

Build Pipeline

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Mar 01, 2021

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Version/s: 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a Project with a large number of Nested Assets2. Set the CONTENT_BUILD_INTERFACE_MEMORY_PRESSURE_COLLEC... Read more

1
votes
Fixed

Resolutions returned by Screen.resolutions differ between Editor and Build

Windows

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Feb 28, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project named "Case_1318053"2. Enter Play Mode and observe the Debug.Log messages (All resolut... Read more

3
votes
Fix In Review

[Performance] Adding an empty renderer feature causes URP to do an extra...

Package: Scriptable Render Pipeline Universal

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Mar 29, 2021

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Version/s: 10.0.0

When adding any renderer feature to URP, it causes the pipeline to create an intermediate render texture to draw and resolve in a fi... Read more

0
votes
Won't Fix

[XR SDK] Console window is spammed with errors when Orthographic Camera...

Package: Scriptable Render Pipeline Core

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Mar 29, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached "case_1325200_URP.zip" project (or "case_1325200_HDRP.zip")2. Load the "SampleScene"3. Selec... Read more

0
votes
Fixed

[HDRP] Terrain trees are stuck on Light LayerDefault even when Rendering...

Package: Scriptable Render Pipeline HD

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Mar 25, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "TerrainTreeLayers.zip" project2. Open the "Outdoors" Scene3. Select the "Light (Trees)... Read more

0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more

0
votes
Fixed

IL2CPP Build Fails with 1 failed node when building a player using a Win...

IL2CPP

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Mar 29, 2021

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Version/s: 2021.2.0a8, 2021.2.0a11

How to reproduce:1. Download Windows 10 SDK from Unity Hub when downloading 2021.1.1f12. Create a new Unity project3. Set the Projec... Read more

0
votes
By Design

Mesh: last vertex index (e.g. 0xFFFF for 16-bit indices) makes the trian...

Mesh

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Mar 14, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "TerrainGen" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Inspect a "... Read more

0
votes
Fixed

Unable to Undo some of the ArticulationBody property changes

Physics

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Mar 29, 2021

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Version/s: 2021.2.0a10

Steps to reproduce:1. Open new project2. Add ArticulationBody component to a new GameObject3. Add another ArticulationBody component... Read more