Search Issue Tracker

0
votes
Fixed

"Invalid cache server address in preferences" errors appear in the Conso...

Asset - Database

-

Oct 11, 2019

-

Version/s: 2019.3.0b7, 2020.1.0a9

How to reproduce:1. Create a new Unity 2019.3.0b7 project with Active asset pipeline set to 2 (Preferences -> Cache server(global... Read more

0
votes
Fixed

Custom asset's mesh is distorted and has too many vertices when using Me...

Graphics - General

-

Oct 15, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.3.0b4

1. Open the attached '2019.3.0b4.zip' project and load 'New Scene' scene2. Enter Play mode3. In the Hierarchy window select 'NewMesh... Read more

0
votes
Fixed

[Windows] Crash on prcore::BlitImage when Raw Image is set to display Vi...

Video

-

Oct 11, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1

How to reproduce:1. Open the Scene "SampleScene" in the attached "case_1190660.zip" Unity project2. Enter Play Mode and wait for a f... Read more

1
votes
Fixed

[WebGL] CachedXMLHttpRequest.js prevents all web requests from functioni...

WebGL

-

Oct 07, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case-1189663_CachedXMLHttpRequestBugReport.zip")2. Make a WebGL build3. Run it with ... Read more

0
votes
Fixed

[HDRP][Hybrid] Shadows flicker when more than one Spot Light is set

Package: Scriptable Render Pipeline HD

-

Oct 09, 2019

-

Version/s: 7.1.2

How to reproduce:1. Open user's attached 'ShadowCullingIssue.zip' project2. Double-click errors in the Console and comment the curso... Read more

0
votes
Fixed

[iOS 13] Screen.SafeArea values are incorrect after app pause and orient...

iOS

-

Oct 11, 2019

-

Version/s: 2018.4, 2019.2.8f1, 2020.1

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Rotate the screen4. Lock the ... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

-

Oct 14, 2019

-

Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

0
votes
By Design

[Android][VideoPlayer] Video is not launched when VideoPlayer Source is ...

Mobile

-

Oct 15, 2019

-

Version/s: 2017.4.0f1, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a9

How to reproduce:1. Create a new project2. Add 3D Object to the scene3. Add ‘VideoPlayer’ component to the object4. Set "Source" to ... Read more

0
votes
Duplicate

Shader Graph: Shader error in 'PBR Master': undeclared identifier 'GetWo...

Package: Shader Graph

-

Oct 09, 2019

-

Version/s: 8.0.0

Steps to reproduce:1. Open project "Case_1190116" from the attached link2. Navigate to Project -> Shader and open "Water General.... Read more

0
votes
Fixed

[Asset Pipeline V2] AssetDatabase.GetAssetPathsFromAssetBundle does not ...

Asset - Database

-

Oct 14, 2019

-

Version/s: 2019.2.0a5, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BundleMismatchADBV2)2. See that all 3 fbx models are tagged as part of an 'avatar' ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.