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[XR][Quest] MRTK Oculus Quest Hand Tracking Integration does not work wh...
How to reproduce:1. Open the user's attached project2. In the Edit > Project Settings > Player make sure the Show Splash Scree... Read more
Losing App and saved Variables after upgrading from Bolt to 1.6.0-pre.3
Reproducible on: Bolt 1.4.15 VS 1.6.0-pre.2, pre.3 Editor version: 2021.1.2f1 Platform: Windows 10 Steps to Repro: Create a project ... Read more
'd3d12: Profiler is enabled, but stable power state is not' is logged to...
How to reproduce:1. Open the attached project2. Open Scene 05 Expected result: No d3d12 related messages are loggedActual result: 'd... Read more
The textures in the Editor appear blurry when disabling and re-enabling ...
How to reproduce:1. Open the user's attached "HDRPTexStreamingTest.zip" project2. Open the "SampleScene" Scene3. Go to File -> Bu... Read more
[2021.1] IL2CPP build fails due to a crash in Tundra (introduced by 0-ch...
Reported on Forums: https://forum.unity.com/threads/il2cpp-development-build-fails-since-unity-2020-2.1084859/#post-6991988 In some ... Read more
Graph fails with recursion error TryCatch unit catches exception from Th...
Reproducible on: "main", commit: 84f462aa155fe6690538f1ad4fc4d7d4cb65d1ca Unity version: 2021.1.0b12 Plarform: Windows 10 macOS Cata... Read more
Unity Hub is running in the background after it is closed
How to reproduce:1. Open Hub2. Close Hub Expected results: Hub is closed and not running in the backgroundActual results: Hub window... Read more
[HDRP] Creating an HDRP Asset on new 3D Project fails and throws error
Occurs on Master (16cf93639d)Doesn't occur on SRP2Core version packaged with Version: 2021.2.0a13.1875 Repro steps:1. Create a new 3... Read more
[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce:1. Open the user's attached "URP_RectTween_BugReport.zip" project2. Select the "Cube" GameObject in the Hierarchy w... Read more
Android built fails when project uses facebook SDK
How to reproduce:1. Open users attached project2. Switch to the Android platform in the Build Settings window3. Build the project Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path