Search Issue Tracker
By Design
Votes
0
Found in [Package]
2.4.2
Issue ID
HUBX-519
Regression
No
Unity Hub is running in the background after it is closed
How to reproduce:
1. Open Hub
2. Close Hub
Expected results: Hub is closed and not running in the background
Actual results: Hub window is closed but the Hub process is still running in the background
Reproducible with: Hub 2.4.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path
Resolution Note:
Closing the Hub windows will keep Hub running in the tray menu. To exit the process, use the "Quit Unity Hub" option from tray menu