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0
votes
Fixed

[URP] Terrain details materials do not get automatically upgraded

Package: Scriptable Render Pipeline Universal

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Mar 23, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Open an existing BiRP project containing terrain details (grass). Alternatively, download the repro project (... Read more

0
votes
Fixed

Connection does not appear in the Profiler Target Player selection dropd...

Profiling

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Mar 19, 2021

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Version/s: 2019.3.0a8, 2020.3, 2021.1, 2021.2, 2021.2.0a5

Reproduction steps:1. Open the attached "case_1322888.zip" project2. In the Build settings, enable Development Build and Autoconnect... Read more

5
votes
Fixed

Crash on TreeRenderer::WillRenderTrees when being in Play Mode for sever...

Terrain

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Feb 27, 2021

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Version/s: 2020.1.10f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open attached project "GenrpgClient.zip"2. Open "GenrpgMain" scene3. Enter Play Mode4. Use username and password... Read more

0
votes
By Design

Child count of VisualElement is 0 when using in CreateInspectorGUI

Package: UI Toolkit

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Mar 09, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open attached project "UI Toolkit Regression.zip"2. Open sample scene3. Select Main Camera4. See "Grab Params Bi... Read more

0
votes
Fixed

[2D][URP] Light gizmos have secondary low res bulb icon attached to them

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s: 11.0.0

[2D][URP] Light gizmos have secondary low res bulb icon attached to them Repro steps:1. Open SampleScene in attached "2DLight Icon B... Read more

1
votes
Active

Building Addressable Assets duplicates built-in shaders across all bundles

Package: Addressables

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Feb 22, 2021

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Version/s: 1.16.13

How to reproduce:1. Open the users attached "TextureBug.zip" project2. Build the assets (Window -> Asset Management -> Address... Read more

0
votes
Fixed

Material of a Mesh Renderer can't be changed more than once in the Mater...

UI Toolkit

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Mar 22, 2021

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Version/s: 2020.2.6f1, 2020.2.7f1, 2020.3

How to reproduce:1. Open the attached '1323466.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. In the Inspector... Read more

0
votes
Third Party Issue

[URP] [Android] [Mali] Shadows are rendered differently than expected

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s: 2021.2, 2021.2.0a10

How to reproduce:1. Open the attached project2. Make sure MixedFov scene is added to build settings3. Build & Run project on dev... Read more

5
votes
Fixed

"[PathTracer] Failed to add geometry for mesh ''; mesh contains non-fini...

Progressive Lightmapper

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Mar 22, 2021

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Version/s: 2019.4.23f1, 2020.2.2f1, 2021.1.0a7, 2021.2

Jira: https://jira.unity3d.com/browse/GFXGI-515 Reproduction steps:1. Open the user's attached project "Case_1263058.zip"2. Go to Te... Read more

0
votes
Fixed

Reparented GameObject restored in a different position after Redo operation

Scene Hierarchy

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Mar 24, 2021

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Version/s: 2021.2.0a9

Steps:1. Open attached project2. Instantiate "ConstructionLight_Low" 3D model to Scene view3. Unfold children of this model in Hiera... Read more

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