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[Oculus Go][Oculus Quest] Input field doesn't respond to interaction and...
Repro steps:1. Open user attached project2. Build and Run on an Oculus Go/Quest3. Point the controller on to the input field and pre... Read more
[Hub] does not verify for installed Unity version while adding additiona...
Hub does not verify for installed version while adding additional module to the same version. Refer the attached screenshot Steps to... Read more
[Visual Effect Graph] Dropdown icon for all dropdowns are missing under ...
Dropdown icon for all dropdowns are missing under Output Node (eg. Cube Output, Point Output, Octagon Output, Triangle Output) from ... Read more
Bitfield extraction in hlsl can overwrite its own operand when compiling...
To reproduce:1) Open the attached project and scene2) Play it Expected: The console outputs '1'Actual: It outputs '0' Reproduced in ... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open the attached project2a. Build for iOS and deploy the Xcode project to an iOS device2b. Build and run for ma... Read more
[MacOS] Player rendering breaks when a second non fullscreen camera is e...
How to reproduce:1. Open the attached Gone.zip project2. Build and run3. Choose the highest quality to run the game4. Press the box ... Read more
[iOS] crash on il2cpp_mono_thread_internal_is_current after validating a...
How to reproduce:1. Build the attached project for iOS2. Build the app via Xcode3. Press the "Send webrequest" button4. Wait up to 3... Read more
[macOS] Cursor size is not affected by Cursor.SetCursor
How to reproduce:1. Open attached project (CursorTooBig.zip)2. Open "SampleScene" Scene -> enter the Play Mode3. Exit the Play Mo... Read more
Applying overriden name of nested Prefab is silently ignored
How to reproduce:1. Open user's attached 'PrefabBugRepro.zip' project2. Open 'SampleScene' Scene3. Select 'Parent Prefab' GameObject... Read more
Cannot read non-solved IK position when using GetGoalPosition
How to reproduce:1. Open the user's project2. Press Play Expected result: Ray is drawn where the foot would be if an animation was e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions