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Mesh Renderers are not batched dynamically when the parental object is s...
Reproduction steps:1. Open the attached project LightProbeAnchorBug.zip2. Open the DrawCall scene3. Enter Play mode4. Open the Frame... Read more
[Lightmapping]Console throws 'Couldn't find baked index for current ligh...
Reproduction steps:1. Open my attached project: https://oc.unity3d.com/index.php/s/uhz0n22B3AG5jm4 (check the edit for the password)... Read more
CommandBuffer.Blit does not produce the same result as Graphics.Blit
Reproduction steps:1. Open the project2. Open the "Test_CommandBufferBlit" scene3. Play the scene and notice the gray screen4. Open ... Read more
Scroll Rect elastic works only in elastic mode with horizontal and verti...
How to reproduce:1. Open the attached "ScrollRect.zip" project2. Open Controls scene3. There are two Scroll View game objects-Scroll... Read more
[iOS] [CreatePrimitive] fails to add Collider to an object
Reproduction steps:1. Open the attached project.2. Delete "ForceRefs" game object in the hierarchy.- Bug is not reproducible if prim... Read more
[Billboard][MassPlaceTrees] Billboards are cut after mass placing more t...
Steps to repro: 1. Open Unity;2. Create new project;3. Import attached package;4. Open 'testBillboards' scene;5. Select Terrain game... Read more
UNetWeaver - 5.5.0b4 with MonoUpdate failes to compile a project
UNetWeaver doesn't seem to work with the new class libraries. This may also be related to UnityTestTools. Read more
Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
NavMeshAgent jitters while moving through nav mesh
Steps to reproduce: 1. Open attached project2. Run scene and notice how "Actor" agent jitters while moving on NavMesh Note: This pro... Read more
[Linux Editor] Maximize on play doesn't expand the Game window
When 'Maximize on Play' is checked, the game view doesn't expand when play mode is entered. Steps to reproduce:1) Create and open a ... Read more
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