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[Shader Graph] Input fields of Properties are misaligned under "Blackboa...
Input fields of Properties under "Blackboard" from Shader Graph Window are misaligned, refer attached screenshot. Steps to repro:1. ... Read more
[Dots.Transport] Writing to internalProcessBuffer makes data pollution a...
To reproduce:1) Open the attached project and scene2) Turn off Burst compilation3) Play it4) (For older versions) Stop it Result: It... Read more
When the registry value for "TimeZoneKeyName" is invalid, "TimeZoneNotFo...
Reproduction steps:1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"2. Chan... Read more
[2018.4] UnityWebRequest.java has a sHostnameVerifier which doesn't have...
UnityWebRequest.java has a sHostnameVerifier variable which doesn't have server identity check implemented. Actual result: the verif... Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more
VideoPlayer skips first frames when transcode is disabled on Windows
How to reproduce:1. Open the attached project ("1190020.zip") using the EnvIronman VM (more information in Edit).2. Enter Play mode3... Read more
[IMGUI] Speed Range values under Particle Effect window are clipping whe...
When Speed Range value is set to a 3 digit number in Particle System under the Inspector tab, Properties under Particle System are d... Read more
[ProBuilder] Exporting a ProBuilder object as an asset does not generate...
When exporting as an Asset in ProBuilder, it should generate a .prefab and .asset file.Only generates an .asset file. 1. Create a ne... Read more
Addressable asset loading takes longer than loading them using Resources...
To reproduce:1. Open the QA's attached project2. Play in Editor3. Build and Run on mobile or standalone Expected: Loading 1000 scrip... Read more
Presets can't be deleted in Presets Manager until specific preset is sel...
How to reproduce:1. Create a new project2. Open Edit -> Project Settings -> Preset Manager3. Select Add Default Preset -> I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions