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Crash on MonoScript::InitializeAssemblyNameAndScriptType when importing ...
How to reproduce:1. Create a new project2. Change the Packages/manifest.json with the one attached to this case3. Open the project A... Read more
[iOS] 'Prepare IOS For Recording' forwards background sound through the ...
Reproduction steps:1. Create a new project.2. Go to Build Settings and switch platform to iOS.3. Go to Player Settings and toggle on... Read more
[UnityHub] [2018.1] Project version is set to 2018.1.0b6 when creating a...
How to reproduce:1. Create a new project through Unity hub2. Go to [Project dir]/ProjectSettings/3. Open ProjectVersion.txt and obse... Read more
[osx] [facebook] UI error in build settings when Windows Mono isn't inst...
-e: see title, see screenshot -repro:--install gameroom but not windows mono support on OSX--open editor--open build settings--switc... Read more
Shader Keyword changes are reset when Material is selected or expanded i...
How to reproduce:1. Open the user-submitted Project and open the "SampleScene" Scene2. Enter play mode and press the left mouse butt... Read more
Scripted Importer warns of Identifier uniqueness violations when multipl...
Reproduction steps:1. Download user's project and open in Unity2. Clear the console3. Reimport "TestAsset" in Project tab Expected: ... Read more
Crash when creating a WebGL build without switching the platform.
Crash when creating a WebGL build without switching the platform. Steps to repro:1. Create a new project.2. Select WebGL platform fr... Read more
[iOS] [iPhoneX] Screen.safeArea in not reported correctly when orientati...
To reproduce:1. Open repro project2. Build for iOS, run on iPhone X3. Notice that there is no safe area(colored greenly) in portrait... Read more
Undo.RecordObject not dirtying newly added list elements on prefab insta...
When the user adds a new item to a serialized list field on a prefab instance, the size property for the list is dirtied, but the li... Read more
Particle System using SkinnedMeshRenderer shape generate warning and err...
- Open the scene TestScene - Press Play -Press space to set timeScale to 0 thanks to the PauseScript, notice the warning in the cons... Read more
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