Search Issue Tracker
UI Toolkit components have blurry/dull text rendering
Reproduction steps: 1. Open user's project "UIToolkit2.zip" and open "SampleScene" 2. Open additional Inspector window by right-clic... Read more
[iOS] UI elements are invisible on iOS devices when using AdditionalUIRe...
Reproduction steps: 1. Download and open the attached "IOS_UI_Render.zip" project 2. Build and deploy the project to iOS Expected r... Read more
Shaders controlling cull mode via a property get incorrectly rendered in...
How to reproduce: 1. Open attached project "ShadersCull.zip" and scene "Test" 2. In Project window, select Assets/A.mat 3. In Inspec... Read more
Artifacts appear in HDRP PBR Accumulation when changing Viewport Rect at...
How to reproduce: 1. Open the user's attached "HDRPPbrRepro" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. In th... Read more
Preset Manager Filter fails to apply Preset when using Blob:"Folderpath"
Reproduction steps: 1. Open attached Project "PresetFilter" 2. Import an Image to Assets\Filtered 3. Check the Import Settings of th... Read more
[UI Builder] Documents from Package folders do not show up in UI Documen...
Reproduction steps: 1. Open project attached in "UIToolkitPackage.zip" 2. Double click on "TestDocument" in the project window 3. In... Read more
[URP] Semi transparent shader is incorrect in the game view
Reproduction steps: 1. Open attached project "Transparent.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Scene View, observe ... Read more
[URP] Soft particles not applied correctly if a URP asset is not set to ...
Repro steps: 1. Import the attached package 2. Assign the SRP asset from within the package as the active render pipeline asset 3. O... Read more
[Scene Template] Dependencies are not sorted when sorting by clone
Reproduction steps: 1. Open the attached project ("1329030R.zip") 2. Open the "MainMenu" scene template in the Inspector window 3. S... Read more
Crash on physx::Sc::ElementInteractionMarker::~ElementInteractionMarker ...
Reproduction steps: 1. Open the attached user's project and "SampleScene" scene 2. Enter play mode, then press ESC and exit the play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working