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0
votes
Not Reproducible

[OSX 10.13]Switching between game/ scene view windows multiple times cra...

MacOS

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Jun 30, 2017

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Version/s: 5.6.2p1

To reproduce: 1. Open project 2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be... Read more

0
votes
By Design

[VideoPlayer] Higher resolution VP8 video and audio is choppy on Samsung...

Video

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Apr 04, 2017

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Version/s: 5.6.0f3

How to reproduce: 1. Open the attached project 2. Build and run on device 3. Press on play and video should play Result: first video... Read more

0
votes
Fixed

Unchecking Reflection Probes Box Projection under Low (Tier1) in Graphic...

Progressive Lightmapper

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Jun 29, 2017

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Version/s:

Steps for reproduction: 1) Open ReproProject from https://fogbugz.unity3d.com/f/cases/921524/ or download this project: https://oc.u... Read more

0
votes
Fixed

[Forward] Additional mixed directional lights incorrectly use shadowmask

Progressive Lightmapper

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Jun 29, 2017

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Version/s: 2017.1.0f1

When multiple mixed directional lights are used in the scene, shadowmask fails to fade between realtime and baked shadows correctly ... Read more

5
votes
Fixed

Clicking on the UI Scrollbar does not move the handle to the click position

uGUI

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Jun 30, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the user (BugReport.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Click in th... Read more

0
votes
By Design

Object with smaller scale than 1.5 does not wake when reversing the spee...

Physics2D

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Jun 28, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached project; 2. Open "BugTest" scene; 3. Enter Play mode; 4. Press "Open" button; -Notice both doors (Sli... Read more

0
votes
By Design

FBX file import by AssetPostprocessor causes avatar creation fails

Animation

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Jun 30, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project ("ImportTest") 2. Reimport the Assets/FBX/sample_human_v02.fbx 3. Observe the "ava... Read more

0
votes
Fixed

Using undo, Skinned Mesh is not removed

Graphics - General

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Jun 30, 2017

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Version/s: 2017.2.0b1

After you add a skinned mesh component to a game object, using undo, skinned mesh is not removed To reproduce: 1. Create new projec... Read more

0
votes
Not Reproducible

Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...

Asset and Scene Management

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Jun 29, 2017

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Version/s: 5.6.1f1

The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduc... Read more

1
votes
Won't Fix

Copy and pasting Animator State Machine changes "Default state" to the m...

Animation

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Jun 23, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Create new project. 2. Create new "Animator Controller" in Project window, and open it in the Animator window. 3. C... Read more

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