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[Enlighten] Realtime GI does not update
Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open BounceLightCorridor scene3. Navigate to ... Read more
Mesh generated using Graphics.DrawProcedural is not rendered when using ...
Steps to reproduce:1. Open the attached project2. Open the "MinimalTest" Scene Expected results: text below the green cube is render... Read more
[Enlighten] Various Scene View modes not displaying lightmap data in URP
Steps to reproduce: 1. Open an existing URP project which makes use of Enlighten Realtime GI2. Navigate to the Lighting window4. Gen... Read more
The number of Vertices and file's size aren't displayed in the SVG Impor...
How to reproduce:1. Open the attached project "1333565.zip"2. Select an "icon" Asset in the Project window3. Observe the Preview vie... Read more
[Android] Building app using "Ctrl + B" shortcut uses the last used conf...
Steps to reproduce:1. Open the attached project2. Open Build Settings window (File > Build Settings...)3. Check the "Build App Bu... Read more
[GPU PLM][Denoising] Artifacts after baking GI with certain lighting set...
Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more
[AsyncProgress] Initializing the C# Progress class from a non main threa...
If you use the C# Progress class and it is not initialized, the static constructor will be called. The constructor is not thread saf... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more
Lighting Renders Incorrectly when using 2D Lighting and Perspective camera
How to reproduce:1. Open attached project "Kevin.zip"2. Open "Light Scene" scene3. Move around "Light 2D" GameObject while observing... Read more
Stepped keys in ".fbx" asset do not always have the correct animation cu...
Reproduction steps:1. Create a new Unity project and open it2. Import attached "1322543Test.fbx" asset to your project3. Select this... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation