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[tvOS] Universal remote is not able to control the app on Apple TV
Reproduction steps:1. Open the attached project "UniversalRemoteRepro.zip";2. Connect the Apple TV to your computer;3. Open Unity Re... Read more
SetIsHierarchyDispatchInterested error is thrown when setting probeAncho...
How to reproduce:1. Open given Unity project2. Select CardBoard_Box.fbx and reimport it3. Observe the errors Expected result: Errors... Read more
[Mac] Screen tearing when moving around the scene in play mode
How to reproduce:1. Open the attached Unity project2. Open scene named "SampleScene"3. Press "Play" button4. Move around with "WASD"... Read more
Animation window cannot be resized when it is docked under the Animator ...
To reproduce: 1. Undock the Animator window2. Undock the Animation window and dock it under the Animator window3. Try to resize the ... Read more
[Avatar] Hovering mouse over bones in avatar configuration editor doesn'...
Steps to reproduce: 1. Open attached project2. Open Avatar Configuration for character found in Assets folder3. Zoom in on bones and... Read more
[iOS] Delayed call gameObject.SetAction() makes UI disappear
Reproduction steps:1. Open the attached project "UI Bug Report.zip";2. Open the Bug Test scene;3. Build an iOS XCode Project;4. Run ... Read more
Parent game object triggers child game object's collider when they are c...
Repro steps:1. Open QA attached project "repro"2. Enter Play Mode3. Observe the Console Expected: OnTriggerEnter is called when the ... Read more
[MacOS] Exclusive Fullscreen mode launches into windowed mode when "Allo...
In the Player Settings -> Resolution & Presentation, if user chooses to launch Player into Exclusive Fullscreen mode without ... Read more
The Editor crashes in Texture_CUSTOM_Internal_GetWidth upon accessing th...
To reproduce: 1. Open the attached project (TextureDownload.zip)2. Open the SampleScene3. In Play mode, press Space Expected: Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object