Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b11
2018.1.0f2
Issue ID
1033583
Regression
Yes
[Mac] Screen tearing when moving around the scene in play mode
How to reproduce:
1. Open the attached Unity project
2. Open scene named "SampleScene"
3. Press "Play" button
4. Move around with "WASD" or arrow keys
5. Observe the game view while you move around the camera
Expected result: No screen tearing or glitches appear.
Actual result: A screen tearing appears while moving around the scene/game view.
Reproducible with - 2018.1.0b11, 2018.1.0f2, 2018.2.0a3, 2018.2.0b5
Not reproducible with - 2017.1.0a1, 2017.1.4f1, 2017.2.3f1, 2017.4.3f1, 2018.1.0a1, 2018.1.0b10, 2018.2.0a1, 2018.2.0a2
Notes:
- The screen tearing does not appear in build, only in editor.
- When the play button is pressed, the screen tearing appears in both game view and scene view.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment