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[iOS][Android] The Default Texture Format changed to low quality
Reproduction steps: 1. Create a New project with one of the No Reproduction versions and import the "Mythic.zip" textures 2. Select... Read more
[ProBuilder] UV editor Fill Mode cannot change selected faces when selec...
To reproduce: 1. Open my attached project "test", SampleScene 2. Open ProBuilde and it's UV Editor 3. In Game View, select Cube Game... Read more
[OSX] Assembly reload is always locked
Reported on slack: https://unity.slack.com/archives/C06TQ9LFP/p1527536477000128?thread_ts=1527144552.000294&cid=C06TQ9LFP Repro St... Read more
[ProBuilder] ProBuilder Debug Window shows the increase of Line Length a...
To reproduce: 1. Open any project with ProBuilder 2. Open ProBuilder Debug Window (Tools>Probuidler>Debug> ProBuilder Debug Window)... Read more
Crash when logging it to Collaborate
I created the STW 2018.2 project on the Release QA FTP org yesterday. I opened the project and worked with Unity HUB yesterday. The... Read more
[ProBuilder] Vertex Color Editor cursor gizmo freezes when cursor is hov...
To reproduce: 1. Open any project along with ProBuilder 2. Have ProBuilder shape in scene 3. Open ProBuilder's Vertex Color Editor (... Read more
Adding MeshCollider Meshes without CookingOptions.CookForFasterSimulatio...
To reproduce: 1. Open project 2. Open and play 'PhysicsMeshCrash' scene Expected vs actual: editor should not crash Reproduced: 20... Read more
[2018.x] Misleading 'Nothing to import' message when trying to import pa...
To reproduce: 1. Create a new project 2. Enter play mode 3. Try to import any package from A$ Expected: 'Failed to import package w... Read more
[ProBuilder] Invalid worldAABB error when hovering over ProBuilder objec...
To reproduce: 1. Open any project along with ProBuilder 2. Create a ProBuilder shape in the scene 3. Open ProBuilder's Vertex Color ... Read more
Editor crashes when adding scripted water asset to scene with terrain in...
How to reproduce: 1. Download and open attached "case_1042803-Repro" project 2. Load "level01" scene 3. Add "WaterProDaytime" asset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon