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0
votes
Fixed

[AssetImport] Changing Graphics APIs in Android platform reimports most ...

Asset - Database

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Apr 16, 2021

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Version/s:

1. Have a project with some textures, fonts, audio clips etc. 2. Switch editor to Android platform (assets reimport, fine, expected)... Read more

3
votes
Won't Fix

Visual Studio Code throws an error when double-clicking on Unity Console...

Package: VS Code

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Apr 16, 2021

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Version/s: 1.2.3

Reproduction steps: 1. Set Visual Studio Code as the External Script Editor: Unity > Preferences > External Tools > External Script ... Read more

0
votes
Fixed

Errors are thrown when re-ordering Table Entry Metadata

Package: Localization Package

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Apr 16, 2021

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Version/s: 0.11.0-preview

1. Create or Open a String Table Collection 2. Open Table Entry Metadata 3. Add two types of Metadata 4. Try to re-order them Ac... Read more

0
votes
By Design

[macOS] [Linux][2019.4] Stack frames are missing from Console window whe...

Mono

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Apr 16, 2021

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Version/s: 2019.4, 2019.4.24f1

Reproduction steps: 1. Open project in "1017853.zip" and open SampleScene 2. Open the Console window 3. Clear the console 4. Press o... Read more

0
votes
Fixed

[Linux] Profiler Module Editor window gets closed when deleting a custom...

Linux

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Mar 04, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a8

Reproduction steps: 1. Open a new or an existing project 2. Got to Window -> Analysis -> Profiler 3. Press the Profiler Modules drop... Read more

2
votes
By Design

[XR][Quest] OnApplicationQuit and OnDestroy are not being called when qu...

Android

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Mar 10, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "1320648.zip" 2. Make sure the Android Logcat window is open (Window > Analysis > And... Read more

4
votes
Fixed

Crash with ComputeTileMeshJob when generating Navmesh

AI Navigation

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Apr 15, 2021

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Version/s: 2019.4.20f1, 2019.4.24f1, 2020.2.1f1, 2021.1.0a8, 2021.2

While generating NavMesh in game / on runtime, crash happens at ComputeTileMeshJob (Windows and Mac Editor). Reproducible with: 201... Read more

0
votes
Fixed
0
votes
Fixed

Instantiate options are too long to see in Fuzzy Finder.

Package: Visual Scripting

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Aug 25, 2020

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Version/s: 1.4.13

*Note:* * When trying to add the instantiate method via the Fuzzy finder, you can't see the Node type Arguments.  * Expected: You s... Read more

0
votes
Fixed

Failed to get assembly resource stream warnings on import

Package: Visual Scripting

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Sep 02, 2020

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Version/s: 1.4.13

After dragging and dropping the Bolt 1.4.13 RC package into Unity I get a spew of 8 warning messages all with the below error. They ... Read more

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