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[ProBuilder] Tooltips missing for all the properties under "Actions" pan...
Tooltips are missing for all properties under the Actions panel: Tiling & Alignment, Fill Mode, Anchor, Flip U, Flip V, Offset, Swap... Read more
[Bug] Frame Debugger does not show all keywords used by the shader when ...
How to reproduce: 1. Open the attached project named "Case_1261620" 2. Open the Test Scene 3. Click Window -> Analysis -> Frame Debu... Read more
[Hub] Build support tooltips of Hub gets clipped for builds in bottom row
For the builds displayed in the bottom row of Hub, the tooltips displayed for them get clipped. Refer the attached video Steps to r... Read more
Custom UXML elements may not work in the player
Custom UXML elements may not work in the player Steps: 1) Using Unity 2020.1.b16 or 2020.2.a18 2) Open attached project 3) Build th... Read more
[Terrain Tools] Installing the Terrain Tools package instantly reports W...
When a user downloads the Terrain-Tools Package via the Package Manager, Shader Warnings will appear in console immediately after th... Read more
Bolt does not launch
<p>The Setup Wizard does not launch in Unity 2019.2.14f1 Personal <DX11></p> <p>The Tool menu does not launch too.</p> <p... Read more
InputSystem.onDeviceChange triggers multiple calls with different InputD...
How to reproduce: 1. Open the attached project (case-1257662.zip) 2. Enter Play Mode 3. Make sure to disable the 'Collapse' option i... Read more
[Android][URP][Vulkan] HDR, MSAA and Camera Stacking results in renderin...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1265267.zip" project 2. Switch the build target to Android 3. B... Read more
[XR SDK][OCULUS] Stereo Rendering Mode reverted to Multi Pass after exit...
Reproduction steps: 1. Open attached project ("XRPluginOculusBugReport.zip") 2. Open Oculus XR settings (Project Settings->XR Plug-i... Read more
Windows build freezes when switching between ExclusiveFullScreen and Ful...
Reproduction steps: 1. Open the attached project ("case_1265095-ExclusiveFullscreen.zip") 2. Make a Standalone (Windows) build and r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes