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[2D] [Sprite Shape] Corner setting for Sprite Shape Controller is not fu...
[2D] [Sprite Shape] Corner setting for Sprite Shape Controller is not functioning - open any SampleLevel scene in attached project- ... Read more
[Android][UnityWebRequest] UnityWebRequest logs java exceptions as Unity...
On Android, when UnityWebRequest throws a java exception, it is caught and logged as a Unity error, even for common failures like no... Read more
[UnityJobSystem] IJobParallelFor is slower with ComputeJobOptimization a...
How to reproduce:1. Open tester-submitted project (Raytracer.zip)2. Open scene "raytracer.unity"4. Play the scene5. Comment out "[Co... Read more
#Unity2018Beta Adding render texture to Sample Texture 2D Texture(T) fie...
To reproduce:1. Open attached project "New Unity Project 2.zip"2. Open shader graph "Graph.shaderGraph"3. In Sample Texture 2D Textu... Read more
Package manager window scroll wheel doesn't work
To reproduce:1. Open any project2. Open Window > Package Manager3. Press All tab4. Try to use scroll wheel on your mouse Expected... Read more
[Windows][CD-ROM] DriveInfo.IsReady doesn't return correct value but thr...
How to reproduce:1. Open given Unity project2. Enter "1" scene3. Make sure you have DVD, CD or BD ROM drive4. Enter Play Mode Fixed ... Read more
Tilemap Tiles replaced by pink squares show up as Sprite they were repla...
How to reproduce:1. Open the attached Unity project (tilemap.zip)2. Open the "test" scene3. In the Tile Palette window, click on the... Read more
[PLM] Crash when baking scene with certain settings that contains lightm...
How to reproduce:1. Add any GameObject that has more than 1 material to any scene2. Select the GameObject and in the Mesh Renderer c... Read more
[IET] Bulletpoints are misaligned in the Interactive Tutorials
Steps to reproduce : - open Unity- go to Learn- import the first tutorial and notice the misaligned bulletpoints *Note:Regression fr... Read more
[GLES3][Android] Certain game objects are cut-off when drawing them with...
To reproduce:1. Open project attached by QA2. Make sure that graphics API is set to GLES 32. Build and run DrawMeshInstancedMixedSce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used