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Animation looks differently in the editor and on devices
Animation is broken on the mobile devices after the following steps are made:1. .fbx model with animation is imported in Unity2. A p... Read more
unscaledDeltaTime returns negative numbers
To reproduce:1. Open attached project2. Open Done_GameController script3. Uncomment lines 67-694. Comment line 715. Enter play mode6... Read more
Collider2D behaviour is not the same as Collider when Rigidbody2D Interp...
Steps to reproduce : - import the project attached- open the "Test Scene"- click on the pause button in the editor- click play- sele... Read more
Methods tagged with [ContextMenu] don't show up in derived classes if th...
Steps to reproduce : - import the project attached- select the "test" object- open the context menu for BehaviourA and notice that i... Read more
Drawn camera is cropped the size of the Game View when using Handles.Dra...
Steps to reproduce : - import the project attached- open the scene "cameraTest"- undock the Game View- play the scene and press Test... Read more
Editing a Polygon Collider 2d in 3d view is broken when z position is not 0
To reproduce:1. Open project repro2. Open scene "repro"3. Set the scene view to 3d4. Select "plr". It's a sprite with a polygon coll... Read more
Object references more than it should
To reproduce:1. Open attached project2. Open scene sample3. In the toolbar open "!!!@ Click Me @!!!! > Checker Dialog"4. Press Ch... Read more
Emoji characters are not displayed in dynamic font
Reproduced in the editor and in a standalone build. Reproduced with:Unity Version 4.3.3f1 (c8ca9b6b9936) Read more
Adding a polygon collider 2d on runtime via script is broken on builds
To reproduce:1. Open attached project2. Open scene "screen". It contains a sprite and a script that attaches a polygon collider 2d c... Read more
Script component disappears from Inspector when changing the script asse...
Script component disappears when changing the script asset via the Object Selection window. Please see attached video for further de... Read more
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