Search Issue Tracker

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

-

Jan 11, 2016

-

Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Duplicate

Animator Controller crash when adding an animation for a motion field 'A...

Animation

-

Jun 12, 2017

-

Version/s: 2017.1.0b5

Steps to reproduce:1. Open attached project2. Open the player animation controller3. Select the blend tree that has no transitions4.... Read more

0
votes
Duplicate

Error when switching between Gamma and Linear color spaces

Editor - Other

-

Mar 04, 2015

-

Version/s: 5.0.0f3

In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more

0
votes
Fixed

Usability issue: Inform user that at least one property needs to be adde...

Animation

-

Feb 26, 2018

-

Version/s: 2018.1.0b9

Currently, if you create a new animation through the animation window and you click on the Add Keyframe button nothing happens. It w... Read more

0
votes
By Design

[iOS] Crash after waking device from sleep when creating WebSocket with ...

iOS

-

Jan 07, 2017

-

Version/s: 5.5.0f3

After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce:1) Open the a... Read more

0
votes
Fixed

[ShaderGraph] Need to handle numbers in scientific notation (ie 1e+10)

Package: Shader Graph

-

Mar 07, 2019

-

Version/s: 6.4.0

Large numbers in our float and int fields get converted to scientific notation and we splice that into the shader code without check... Read more

1
votes
Won't Fix

The client's player object is not destroyed on the host immediately afte...

Networking

-

May 25, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more

0
votes
By Design

Editor fails to load while disconnected from the internet

Hub

-

Jun 12, 2018

-

Version/s: 2018.1.0a1, 2018.1.0b13

Reproduction steps: 1. Go to "C:\Users\user\AppData\Local\Unity" and delete/move everything2. Go to "C:\ProgramData\Unity" and delet... Read more

0
votes
Fixed

[FBX] Unity ignores pentagon shaped polygons

-

Mar 04, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more

0
votes
Fixed

[URP] Shadows are rendered for the first cascade only when using GLES2

Package: Scriptable Render Pipeline Universal

-

Apr 08, 2022

-

Version/s: 10.1.0

How to reproduce:1. Open project "TestShadowsClippedGLES2.zip"2. Make sure GLES2 is selected in Player settings3. Build and Run on A... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.