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[Android] Android crashes with signal 11 (SIGSEGV), code 2 (SEGV_ACCERR)...
Steps to reproduce:1. Download and unzip both "UnityCrashExample.zip" and "UnityProject.zip"2. Open the "UnityProject.zip"3. Export ... Read more
AssetBundle Materials are missing keywords in Builds when AssetBundles w...
How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more
AR Camera does not work with Video Player on ARCore
Copied from https://github.com/Unity-Technologies/arfoundation-samples/issues/7 "I tried out AR Foundation a little by placing a pla... Read more
MeshRenderer.AdditionalVertexStreams collapse static meshes, regression ...
Steps to reproduce:1. Open the attached project2. Open the "Test" Scene3. Play4. Notice that object collapsed Regression introduced ... Read more
"TextGenerator().GetPreferredWidth/Height" ignores "TextGenerationSettings"
Reproduction steps: 1. Open "TestProject.zip" project2. Open "textgeneration" scene3. Enter Play mode4. Look at the Console output a... Read more
"Objects are trying to be loaded during a domain backup" error is not in...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Select the “Bar Data” contained in Assets/Data Enter... Read more
"Assertion failed: Failed to insert item" error is thrown when scripts c...
How to reproduce:1. Open given Unity project2. Observe Assertion failed errors3. Go to Component -> Scripts4. Notice that not all... Read more
"Unexpected node type." Error is thrown and no Exception is caught when ...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. Enter the Play Mode3. Observe the Console Window Expected res... Read more
SparseTexture clears the first six loaded Mips when the 7th Mip is loaded
Steps to reproduce:1. Open the attached project (case_1220572.zip) UPDATED version (04/13/2020 dieter.baets)2. Enter Play Mode3. Cli... Read more
10 times longer asset bundle building when building multiple small asset...
Steps to reproduce:1. Download and open project "assetbundletest.zip"2. Click "Assets/Build AssetBundles" - 16 asset bundles each co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject