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"Internal error communicating with the shader compiler process." error i...
How to reproduce:1. Open user-submitted project (ShaderCompilationCrash)2. Reimport the asset Shaders/FxTerrainLevelBuildMatch.compu... Read more
[Subgraph] Subgraph operators can no longer be created from selected nodes
Repro steps:1. Create a new VFX2. Add a few connected nodes to it3. Select the nodes and convert them to a subgraph4. Observe how th... Read more
DLLs are misplaced in Standalone player
Steps to reproduce:1. Download attached project2. Build project3. Open builds _Data/Plugins directory Expected results: Plugins are ... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more
[Profiler] Camera.Render sample can't be framed in Timeline View
Reproduction Steps:1. Profile some frames2. In CPU Profiler's Timeline View, select a Camera.Render sample3. Press 'f'-key to frame ... Read more
Memory Profiler does not import a selected snapshot when using the 'Impo...
How to reproduce:1. Open user-submitted project (New Unity Project (3))2. Open the Memory Profiler window3. Select 'Import'4. Naviga... Read more
[Ubuntu]Unity hangs when Deep Profiling and Call Stacks are enabled.
Enabling the Deep Profile feature in the profiler with Call Stacks enabled causes Unity to become unresponsive (Hanging). The crash ... Read more
Lists of generics are not displayed in the Inspector window when tagging...
How to reproduce:1. Open the "SampleScene" in the user attached project2. Open the Inspector window of the "Test" GameObject Expecte... Read more
CSharpNamespaceParser exception on a specific source file
How to reproduce:1. Download and extract the attached Conjugators.zip2. Create a new project3. Dake Conjugators.cs from the location... Read more
BuiltinAssemblies.stamp in Library folder is not being regenerated
How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip"1. Ensure `SampleProject\Library\ScriptAssemblies\BuiltinAs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions