Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
1
Found in
5.6.1f1
2019.2.4f1
Issue ID
918779
Regression
No
[Ubuntu]Unity hangs when Deep Profiling and Call Stacks are enabled.
Enabling the Deep Profile feature in the profiler with Call Stacks enabled causes Unity to become unresponsive (Hanging). The crash reporter does not appear. I need to manually kill Unity with the system monitor.
Steps to reproduce
- Open the attached project (Edit: Will also happen on a new blank scene)
- Open the profiler via Window > Analysis > Profiler
- Enable Call Stacks
- Start the player
- While the profiler is profiling enable Deep Profiling
- A pop appears asking to reload scripts
- Click reload
NOTICE ISSUE >> Unity stops responding to input.
Tested and broken
Ubuntu 18.4LTS,
2019.3.0b5, 2019.3.0b3, 2019.3.0b1, 2019.2.4f1
Tested and working
MacOS
2019.3.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
Add comment