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Timeline clips on locked tracks are selectable using keyboard
Timeline clips on tracks that are locked are still selectable using the keyboard arrow keys or tab from a track selection. Clips on ... Read more
[XR][URP][Vulkan] Fixed Foveated Rendering doesn't get applied and chang...
Repro steps: 1. Open attached project 2. Build and Run on a Quest 3. Using the toggles adjust the levels of FFR Actual: FFR doesn'... Read more
[IL2CPP] NotSupportedException in static constructor when building to S...
How to reproduce: 1. Open the attached (OceanVillage-Unity.zip) project 2. Build and run the project Expected result: No exceptions... Read more
No progress indication is shown in the Profile Analyzer window when load...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
Locale names are overlapping their string entries when the Inspector win...
How to reproduce: 1. Open the attached project (case-1232915.zip) and open the SampleScene 2. Select the GameObject 3. Make sure ... Read more
Crash on Baking with RadeonPro Denoiser
Steps to reproduce: 1. Open the attached CornellBox Project 2. Make sure the denoiser is set to RadeonPro on all three options 3. C... Read more
Profile Analyzer 'Auto Right' tick box causes unnecessary data comparing...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[Collab] Updating Collab Package turns Collab Window blank and displays ...
Updating Collaborate package with Collaborate Window open and selecting 'Open Changes/History' Panel from Project Settings turns the... Read more
[Performance Testing API] PlayMode tests fail on build and 'ArgumentExce...
Reproduction steps: 1. Open the attached project ("case_1229917-TestRunCallbackAttribute.zip") 2. Make sure that engine code strippi... Read more
Package Errors when installing Entities package
Steps to reproduce: 1. Open user-supplied project 2. Inspect the Console window Expected: there are no errors Actual: there are pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Imported FBX is rendered differently in Game view when comparing to Scene view
- "GetAllOverlapping failed" Error displayed in console or endless loading process on Application.Message.LeftButtonUp when cycle-selecting GameObjects with GPU Resident Drawer enabled
- Scene View has an inverted Game View window when changing from Game View to Scene View on a specific project
- An error is thrown when one TreeView root element is dragged and held over a parent element but is dropped between the elements
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector